Home > Chaos Space Marines, Rumors, Warhammer 40,000 > Chaos Space Marine Rumours

Chaos Space Marine Rumours

The internet’s aflurry with rumours and counter-rumours surrounding the imminent release of what’s almost certain to be the first 6th edition codex.

Luckily, those lovely chaps at the Blood of Kittens network have published the most common (and most likely) rumoured developments in two easy to digest parts which you can find below:

Part 1

Part 2

What’s looking increasing likely is that the codex will be released in late August or early September, indeed I’m saving the gift voucher I won from The Bear’s Competition towards it! Indeed I fail to see how it could possibly come out after the Dark Vengeance boxed set since the units rumoured to come with it aren’t covered in any current codex.

Below are some of the rumoured changes taken from the articles linked above, I really hope these are true!

-Special Characters

Ahriman: Mastery Level 4, Same Stats as before, Access to Biomancy, Pryomancy, Telepathy, and Tzeentch. He is the master of witch ire spells, he can cast three spells that are witchfire in the same phase. He can also give up to three units infiltrate ability.

Huron: Same Stats as before, Mastery Level 1, Spells are randomly determined at the start of each turn.

Typhus: Same Stats as before, Mastery Level 2 can only take Nurgle powers, Destroyer Hive has been changed to be a Nurgle Holocaust Str4 AP2 ignores cover. Has Fear

Kharn: Same Stats as before, Him and his Unit get 2+ to deny witch and is completely immune to force weapons. Still attacks random people, but now a sneaky way around it. Always hits on 2+ in Assualt. Has Hatred All that he gives to the rest of his unit.

Fabius Bile: Same Stats as before. Enhanced Warriors can only ever kill one model gives them Str and Fearless.

Lucius: Same Stats as before. His attacks are the same number as opponent’s WS (Avatar vs Lucius fun times). Re-rolls all Wounds, Armor saves made by Lucius inflict str 4 ap2 hits back.

–Vehicles–

Dragon: 170pts AV 12/12/10 Can Vector Strike as a MC, Has Str 8 Heavy 4 guns

Shooty Demon Engine: 120pts AV 12/12/10 Two Str 8 Heavy 4 guns

Assault Demon Engine: 135pts AV 12/12/10, Immune to Cover, 12″ Move, Two Str 8 AP1 Melta Weapons, plus PowerFists

Hellbrute New CSM Dreadnought: 105pts Crazed, BIG CHANGE no more DCW now just power fist will strike at I4

Chaos Land Raider: 220pts Only Godhammer variant, only holds 10 guys, still can get dozerblades
Upgrades: Mini Deff Roller Str 5 Ap – hits and double for failed death and glory, Chaos Lash whips but reduce attacks to 1

-Unique Items–

Demon Weapons: All Demon Weapons on a roll of 1 will attack user, but no longer will you lose the rest of your attacks.

Unique Chaos Power Axe: +2 str Ap2, Blinds Opponents, Gives Rage, Demon Weapon.

Unique Chaos Power Maul: AP4,

Fleshbane, Demon Weapon, Any unsaved wounds causes instant death after toughness test is failed, in addition at the end of the assault phase any model with in 3″ must make another toughness test or take an AP1 wound.

Unique Chaos Power Sword: Ap3 Marked for Death, select any character get str x2 AP1 instant death when engaged with that character

Unique Chaos Flamer: Str 5 Ap3 Torrent, Soulblaze

Unique Icon: Once you kill a model the Icon unlocks and any model enemy model within 12″ must take Difficult and Dangerous Terrain tests and all friendly deep strikers don’t scatter.

Unique Spell Book: Gain Random powers every turn can possible hurt you as well

–Wargear–

Attack Familiar: Two additional familiar attacks

Magic Familiar: Grants Random Spells

Chaos Iron Halo: 4+ invul can stack with MoT so that means 3+ invul

Flails: AP 2 Str 8 reduce WS of targets

–Units–

Chosen: 19pts each, Infiltrate gone

Terminators: 31pts each, Upgrades got very cheap FULLY kitted 10 man unit for about 400 pts with more versatility than any other Terminator unit in the game. Still has Combi-Spam.

Berzerkers : 19pts each, Chainaxe Str 4 Ap 4

Thousand Sons: 23pts each, Champion Mastery Level 1

Plague Marines: 24pts each, Same as before now have Poison Assault Weapon

Noise Marines: 16pts each, Must still buy Sonic Weapons. Sonic Blaster 24″ inch Str 4 Ap5 Salvo, Ignores Cover, Blastmaster 25 pts assault 2 or heavy 1 blast same as before now with ignores cover, Doom Siren Same as before.

Assault Obliterators: Elite Slot Weapons act like Ymgarl Genestealers powers

Possessed: Random Chart is now D3 acts like Ymgarl Genestealers powers, but determine at the beginning of the turn.

Havocs: 13pts each, 5-15pt drop for all special weapons from past edition, can buy Flak missiles

–Psychic Powers–

Tzeentch: 4 powers only. Prime Power Random Str blast that keeps on exploding random hits for every dead model, 1-2 Roll on Big Chart re-roll spawn result, 3-4 Bolt of Tzeentch but how is a Beam, 5-6 Breath of Chaos

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  1. 08/14/2012 at 16:58

    Reblogged this on The Shell Case and commented:
    M’comrade John over on Ramblings from the Trenches has been gathering together rumours on the re-release of Chaos Space Marines. Add salt to taste chaps.

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