Posts Tagged ‘Zoat’

Building the ruins of the future

12/02/2011 5 comments

When I first started gaming our terrain was made out of whatever we could find. Hedges were made out of pan scourers, bunkers were cola bottle ends and large buildings were usually converted shoeboxes. It was a more innocent time, a time when – if you wished – you could arm your Space Marines with bows and arrows and Zoats roamed freely across the plains.

I remember when the Necromunda boxed set heralded the arrival of the plastic bulkhead / card floor design which brought our games to quite literally higher levels. It was therefore quite a shock to the system when I returned to wargaming and found the wealth of new plastic kits available.

As I was rebuilding my Imperial Guard into a viable army I decided to invest in a few of GW’s 40K buildings. Since my modelling and painting abilities were still in the process of waking from their long slumber I elected to construct the buildings as shown on their boxes and paint them with a simple black undercoat and basic Boltgun Metal drybrush.

This approach served me well for a year or so but as time went on I grew somewhat dissatisfied and even a bit embarrassed at the rather rudimentary job I had done. With this in mind about a year ago I decided to give them a makeover. The buildings were glued to balsawood bases which I then detailed with sand, slate and various kit parts; I then set to work repainting them to a far better standard. Here are the results.

Basilica Administratum

This was the first one I completed; I kept the scheme fairly simple, a Boltgun Metal drybrush for the walls with Shining Gold painted onto the raised details. After it was finished I washed it in Gryphonne Sepia to give it a corroded look.

Sanctum Imperialis

I wanted to give this a very gold look so after drybrushing the walls in Boltgun metal and washing in Badab Black I applied some Chainmail to the statues before washing them in Asurmen Blue. The raised section of the base was made by building a hill out of modelling putty then pressing a floor piece into the top before it set.


This was the most complex conversion out of the three. I wanted to create an improvised strong point that had been hastily set up in the middle of a city war zone, something that’s ideal to represent the Command Centre Stratagem in Cities of Death.

I took spare Imperial Guard ‘Dozer Blades and other scrap metal looking parts and set to work making them look beaten and worn. If you look closely you’ll see that I’ve placed a Sentinel’s front armour plate over a large hole in one of the blades. The camo netting was made out of part of a laundry tablet sack then drybrushed with the same colours I used to paint the bases, Adeptus Battlegrey, Fortress Grey and Space Wolves Grey

The building itself was painted fairly simply using a Boltgun Metal drybrush and Dwarf Bronze for the Mechanicus Symbol before a liberal wash of Badab Black was applied to the walls.

The problem I am now faced with is that three ruins do not a city fight make so up till now I’ve been forced to also use my old Necromunda buildings if I want to create a dense urban war zone. With this in mind I recently purchased the Imperial Sector set which I intend to combine with the old Necro bulkheads and a few other bits and bobs to create what will hopefully be something special. I’ll keep you posted.